Tabletop game · with the Oracle app · coming soon
Every game, a story that never existed before.
A world of metal adrift, lit only from within. Draw a card, scan the QR: the Oracle writes your quest. The dice are real — so are the choices.
No spam. Just launch updates, and you can leave whenever you like.
Physical on the table, alive through the Oracle
Cards and dice you hold in your hands. An intelligence that turns them into adventure, one mission at a time.
Quest cards with QR
Five decks of physical cards. Each QR wakes the Oracle: draw, scan, go.
The Oracle narrates
Lusy, the voice of the ship, writes the title, hook and scene of every mission. Never the same twice.
Real dice, real choices
The dice stay on the table, in your hands. The app records the outcome: full, at a cost, failure.
Three moves, one mission
No rulebook to memorise: the Oracle takes you by the hand.
Draw a card
A Location, an Objective, the Complications. The mission takes shape on the table.
Scan the QR
The app composes the sequence and takes it to the Oracle. No browsing, just the card ID.
Live the quest
The Oracle writes the scene. You decide, roll the dice, pay the price. The story is yours.
A voice writes for you
She is Lusy, the voice of the ship. She hands out the tasks, paints the scene, remembers what happens in the corridors of metal.
Her Lucidity shifts with the journey: sometimes clear, sometimes dreamlike. She doesn't always answer — sometimes she's the one asking. And she never tells all she knows.
Oracle · log ATL-07
A game that never repeats
Endless replayability
The same card generates a different story every time. The Oracle writes; it doesn't replay a script.
Heroes with a voice
Brann, Elin, Ilaar, Veyra, Mylo, Avel. Each a role, an approach, a way of bending the world.
The world has its powers
Four powers divide the ship: Coro della Ruggine, Tessitori del Filo, Tecno-sacerdoti del Filtro, Coltivatori delle Serre. Order and decay, light and shadow: earn their favour, or their wrath.
Everyone aboard
Every player has their own seat on the ship, with their own name. Leave and return: the game waits for you.
The six Salvagers
Six ways to bend the world: Might, Cunning, Artifice, Grit. Choose who to be among the corridors of the World.
A world of metal adrift, lit only from within. Those who dwell in it have forgotten where they come from.







Be the first aboard
Leave us your email: you'll be the first to know when the Kickstarter goes live — and the earliest backers get the best terms.
Rather follow the campaign?
What you're wondering
Do I need electronic devices to play?
The game is physical: cards and dice. The Oracle app — on a single smartphone at the table — acts as narrator: it scans the cards and writes the missions. The game stays in your hands.
How does the app make every game different?
The Oracle is an intelligence that writes the narrative of every mission: title, hook and opening scene. The numbers (difficulty, outcomes) stay as firm game rules; the story, though, is never the same.
What language is the game in?
Italian and English: cards, rulebook and the Oracle's narration. You choose the table language at the start of the game.
When does it come out? How much?
We're preparing the Kickstarter campaign. Price, box contents and dates will be announced there: join the launch list to receive them first, without having to hunt.